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cmake: Use CMAKE_CURRENT_SOURCE_DIR to allow lute to build against slua - #113
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HaroldCindy
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Seems broadly reasonable to me, thanks! Just a couple fixups needed, the web failure is unrelated and probably due to an SDK upgrade.
For future ref, you needn't (and shouldn't) include LLM-generated prose in issues or PRs. I trust your judgment and I'd much prefer a terse human-written issue description than read LLM output.
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added the additional find/replace changes, and replaced the AI prose with my own |
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LGTM, thanks! |
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Small edit to cmake build system that allows slua to be built into lute
SLua still builds properly, but now it also builds as a subdirectory in lute
It fixes a misconfiguration in the cmake files; they should be loading files from the current build dir, not the root one. They are the same for standalone slua builds, but different when embedded in the lute build system. Upstream, Luau also uses the
_CURRENT_variant of these variables, rather than the root one, presumably also so it builds against lute