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47 changes: 46 additions & 1 deletion src/platform/x11/present.rs
Original file line number Diff line number Diff line change
Expand Up @@ -55,12 +55,26 @@ pub struct PresentState {
draw_now: bool,
last_requested_serial: Option<u32>,
last_received_present: Option<(u32, u64)>,
/// Set when the Present watchdog decides the server will never complete a frame.
fallback_requested: bool,
/// Whether the fallback frame timer has already been started.
fallback_started: bool,
}

impl PresentState {
pub(crate) fn handle_requests(
&mut self, shared: &WindowShared, handler: &Handler, loop_handle: &LoopHandle<EventLoop>,
) -> Result<(), FatalError> {
if self.fallback_requested {
self.fallback_requested = false;
self.fallback_started = true;
self.draw_now = true;

if let Err(err) = Self::setup_fallback_frame_timer(loop_handle) {
warn!("{}", err);
}
}

let shared_state = &shared.present_state;
let thread_state = &shared.main_thread_shared.present;

Expand Down Expand Up @@ -118,17 +132,48 @@ impl PresentState {
) -> Result<(), FatalError> {
if window.present_supported() && window.present_select_input()? {
shared.present_notify_requested.set(true);
Self::setup_present_watchdog(loop_handle)?;
} else {
Self::setup_fallback_frame_timer(loop_handle)?;
}

Ok(())
}

/// Some X servers (notably XWayland) advertise the Present extension without ever sending
/// the `CompleteNotify` events `handle_requests()` waits for, in which case no frame is ever
/// drawn and the window stays black. If the first completion does not arrive promptly, ask
/// `handle_requests()` to switch to the frame timer used when Present is unavailable.
fn setup_present_watchdog(loop_handle: &LoopHandle<EventLoop>) -> Result<(), calloop::Error> {
const WATCHDOG_TIMEOUT: Duration = Duration::from_millis(200);

loop_handle
.insert_source(
Timer::from_duration(WATCHDOG_TIMEOUT),
|_, _, evloop: &mut EventLoop| {
let state = &mut evloop.present_state;
if !state.fallback_started && state.last_received_present.is_none() {
state.fallback_requested = true;
}

TimeoutAction::Drop
},
)
.map_err(|e| e.error)?;

Ok(())
}
}

impl PresentState {
pub fn new() -> Self {
Self { draw_now: false, last_requested_serial: None, last_received_present: None }
Self {
draw_now: false,
last_requested_serial: None,
last_received_present: None,
fallback_requested: false,
fallback_started: false,
}
}

pub fn handle_present_complete_notify(&mut self, e: CompleteNotifyEvent) {
Expand Down