From 237e723030884851e7e5ca0227dae058088b9c29 Mon Sep 17 00:00:00 2001 From: Chris McComb Date: Sat, 7 Nov 2026 20:08:49 -0500 Subject: [PATCH] Add v17 WEC-SIM Python logo assets --- README.md | 4 ++++ docs/branding/README.md | 11 +++++++++++ .../wec-sim-python-horizontal-readme.svg | 17 +++++++++++++++++ docs/branding/wec-sim-python-horizontal.svg | 17 +++++++++++++++++ docs/branding/wec-sim-python-primary.svg | 17 +++++++++++++++++ 5 files changed, 66 insertions(+) create mode 100644 docs/branding/README.md create mode 100644 docs/branding/wec-sim-python-horizontal-readme.svg create mode 100644 docs/branding/wec-sim-python-horizontal.svg create mode 100644 docs/branding/wec-sim-python-primary.svg diff --git a/README.md b/README.md index a998888c..e4782b69 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,9 @@ # wec-sim-python +

+ WEC-SIM Python logo: a snake in a hardhat beside a buoy +

+ [![RM3 case parity](https://img.shields.io/endpoint?url=https%3A%2F%2Fraw.githubusercontent.com%2Fcmudrc%2Fwec-sim-python%2Fmaster%2Fdocs%2Frm3-cases.json)](PARITY.md#reference-model-and-case-inventory) [![OSWEC case parity](https://img.shields.io/endpoint?url=https%3A%2F%2Fraw.githubusercontent.com%2Fcmudrc%2Fwec-sim-python%2Fmaster%2Fdocs%2Foswec-cases.json)](PARITY.md#reference-model-and-case-inventory) [![Sphere case parity](https://img.shields.io/endpoint?url=https%3A%2F%2Fraw.githubusercontent.com%2Fcmudrc%2Fwec-sim-python%2Fmaster%2Fdocs%2Fsphere-cases.json)](PARITY.md#reference-model-and-case-inventory) diff --git a/docs/branding/README.md b/docs/branding/README.md new file mode 100644 index 00000000..8f1724c1 --- /dev/null +++ b/docs/branding/README.md @@ -0,0 +1,11 @@ +# Logo artwork + +The [primary](wec-sim-python-primary.svg) and +[horizontal](wec-sim-python-horizontal.svg) SVGs are the original v17 artwork +supplied for this repository. Both are self-contained vector files. + +The repository README displays +[a white-backed copy of the horizontal logo](wec-sim-python-horizontal-readme.svg) +so its dark navy lettering remains legible in GitHub's light and dark themes. +The source SVGs remain unchanged. Use the primary logo for square placements +and the horizontal logo for wide placements; keep their aspect ratios. diff --git a/docs/branding/wec-sim-python-horizontal-readme.svg b/docs/branding/wec-sim-python-horizontal-readme.svg new file mode 100644 index 00000000..cfc063af --- /dev/null +++ b/docs/branding/wec-sim-python-horizontal-readme.svg @@ -0,0 +1,17 @@ + +WEC-SIM Python — horizontal logo on whiteWEC-SIM Python, revision 17. Lighter helmet detail: two short, open, round-ended contours replace the connected crown band and shell seam. The existing helmet shell, brim, two nostrils, eye and cheek joins, body, rear-loop spacing, buoy, wave, lettering, palette and 8/3-unit line hierarchy are retained. Self-contained editable vector artwork. + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/docs/branding/wec-sim-python-horizontal.svg b/docs/branding/wec-sim-python-horizontal.svg new file mode 100644 index 00000000..ffa0d3c7 --- /dev/null +++ b/docs/branding/wec-sim-python-horizontal.svg @@ -0,0 +1,17 @@ + +WEC-SIM Python — horizontalWEC-SIM Python, revision 17. Lighter helmet detail: two short, open, round-ended contours replace the connected crown band and shell seam. The existing helmet shell, brim, two nostrils, eye and cheek joins, body, rear-loop spacing, buoy, wave, lettering, palette and 8/3-unit line hierarchy are retained. Self-contained editable vector artwork. + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/docs/branding/wec-sim-python-primary.svg b/docs/branding/wec-sim-python-primary.svg new file mode 100644 index 00000000..3f35ddc6 --- /dev/null +++ b/docs/branding/wec-sim-python-primary.svg @@ -0,0 +1,17 @@ + +WEC-SIM Python — primaryWEC-SIM Python, revision 17. Lighter helmet detail: two short, open, round-ended contours replace the connected crown band and shell seam. The existing helmet shell, brim, two nostrils, eye and cheek joins, body, rear-loop spacing, buoy, wave, lettering, palette and 8/3-unit line hierarchy are retained. Self-contained editable vector artwork. + + + + + + + + + + + + + + + \ No newline at end of file